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European School Education Platform
project poster
PROJECT
Active

GAMIFICATION IS FUN ( GIF)

In today's world of education, the tools teachers have to enhance classroom activities are almost limitless. To motivate students, we no longer are tied to textbooks, worksheets, and desks in rows. No amount of textbooks or classroom time will help if students are not engaged or motivated. When education is boring, there is no engagement happening. Essentially, no learning happens. That's where gamification and game-based lerarning comes in. By incorporating game elements into the learning process, educators can create a more immersive and engaging experience that helps students stay focused, motivated, and eager to learn. From video games to puzzles, from indoor activities to outdoor ones and interactive technology challenges, gamification has been shown to improve retention, increase motivation, and enhance critical thinking skills.
Created on
16 members

Information

Members:
16
Membership:
Turkey(10), Italy(2), Greece(1), Poland(1), Spain(1), Romania(1)
Age range:
9
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14