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As part of the "Youth PB Accelerator" project (Erasmus +), the SocLab Foundation, together with a group of partners from Poland, Spain and the UK, has prepared publications for those interested in youth and school participatory budgets.
The European Commission is working with Member States to implement comprehensive strategies to prevent early school leaving and to engage early school leavers in education and training. The project “DROP’IN” proposes: Formal and non-formal education must meet to fight against early school leaving and motivate people. What is meant here is motivating youngsters who have dropped out so they can go back to school and start their learning process again.
Want to use the latest apps and technologies also in the classroom? Interested in learning more about your own digital skills? Need tips about staying safe online? The BLENDI platform is an Erasmus+ project aiming to empower educators in using blended learning in schools, in an attempt to deal with the social and educational exclusion of students from disadvantaged backgrounds.
The inSTEAM Team offers a set of inclusive learning scenarios in the form of Inquiry Learning Spaces (ILSs) in the Go-Lab ecosystem. The ILSs are devoted to three overall topics: climate change, renewable energy, water management.
The Commission has published two educational toolkits to challenge learners in primary and secondary schools to identify and question gender stereotypes and discover career opportunities, based on the example of the transport sector.
Climate Volunteers takes a broader look at the environment by having participants take part in discussions, collaborate on different assignments, learn how to use digital tools consciously and effectively, get a cultural understanding of climate change and practise their foreign language proficiency, all while raising awareness of the impact of climate change.
eTreeHuggers highlights the cultural and historical significance of trees, starting with well-known trees such as Adonis in Greece, through educational activities revolving around trees in the participants’ area and their connection with people.
The Myth’arts project allows students to delve into the world of classical Greco-Latin mythology from an artistic point of view, combining literature, painting, history and music. The goal of the project is to raise awareness of classical culture and arouse interest in the classical world, while developing the awareness of belonging to Europe.