
Gamified learning: tools and techniques for teachers
The course will explore the fundamentals of gamification, its theoretical underpinnings, and practical applications in education. Teachers will learn how to design and integrate digital gamified elements into their curriculum to enhance student engagement and motivation. The course will cover essential topics such as game mechanics, student-centred learning strategies, and digital tools .
Description
The "Gamified learning: tools and techniques for teachers" course is an innovative course designed to empower educators with the skills to transform their teaching through gamification. In an ever-changing educational landscape, traditional methods often fall short of engaging students. This course leverages the power of gamification to create dynamic, interactive, and effective learning environments. The course emphasises active learning, collaboration, and the creation of meaningful educational experiences. Participants will explore game design principles, learning how to integrate these into their classrooms to foster critical thinking, problem-solving, and teamwork. While focused on tools and techniques, this course critically examines the pedagogical principles of gamification to ensure they support teaching environments that encourage exploration, inquiry, and discovery. Through hands-on activities and collaborative projects, teachers will learn to design gamified lessons that pr
Learning objectives
- Understand the fundamental principles of gamification and its application in education
- Identify and analyse the benefits and challenges of implementing gamification in the classroom
- Design instructional strategies to facilitate self-directed and experiential learning and promote reflection
- Design and develop gamified lesson plans and activities tailored to diverse learning needs
- Utilise various digital tools and platforms to enhance the gamification experience
- Foster a classroom culture that encourages collaboration, creativity, and critical thinking through gamification
Methodology & assessment
Materials, digital tools & other learning resources
Materials, digital tools and other learning resources may vary depending on participants' needs and the educational setting, so we encourage you to enquire about the best options for your context.
Certification details
Certificate of attendance
Pricing, packages and other information
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Course package content:
We offer courses, activities, and accommodation. Please, click on the following link to find out more about our prices: https://www.teachersrise.eu/prices/
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Additional information:Description of the services and activities included in the course package (such as accommodation, meals, transport) or available at extra cost.
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Cancellation & changes:
Please, click on the following link to find out more about our terms and conditions: https://www.teachersrise.eu/terms-and-conditions/
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Additional information:The options and conditions for change and cancellation, and the policy in case of unforeseen circumstances (force majeure).
Додатне информације
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Језик:English
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Target audience ISCED:Primary education (ISCED 1)Lower secondary education (ISCED 2)Upper secondary education (ISCED 3)
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Target audience type:TeacherHead Teacher / PrincipalICT Coordinator
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Learning time:20-25 hours
Upcoming sessions
Past sessions
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