
Professional Development Course for Educators: Integrating Gamification, STEAM, Problem-Based Learning, and Multisensory Teaching
The course allows teachers to develop and refresh their methodology knowledge. The course consists of more than 25 units of the most ongoing topics connected to teaching: gamification, STEAM, Problem-Based Learning, multisensory teaching, and critical thinking.
Description
Gamification in Education
- Introduction to Gamification
- Examples of successful gamified classrooms
- Designing Gamified Lessons
- Creating game-based lesson plans
- Gamification tools and platforms
STEAM Integration
- Hands-on activities and experiments
- Collaborative projects that combine multiple disciplines
- Problem-Based Learning (PBL)
- Introduction to PBL
- Definition and principles of PBL
- Examples of successful PBL scenarios
- Designing PBL Units
- Foundations of Inclusive Education
- Understanding the concept of inclusive education and its importance
- Exploring legal and ethical frameworks related to inclusion
- Course rund-up
- Learning outcomes
- Certification ceremony
- Evaluation
Learning objectives
Understand and Apply Gamification Principles:
- Comprehend the psychology of gamification in education.
- Design and implement gamified lessons to enhance student engagement.
- Integrate STEAM Education:
- Understand the principles and benefits of Science, Technology, Engineering, Arts, and Mathematics (STEAM) education.
- Develop and implement hands-on STEAM activities with real-world applications.
- Facilitate Problem-Based Learning (PBL):
- Gain insights into the definition and principles of problem-based learning (PBL).
- Design authentic and relevant problems for PBL scenarios and implement structured activities.
- Implement Multisensory Teaching Techniques:
- Understand various learning styles, including visual, auditory, and kinesthetic.
- Implement multisensory teaching techniques to cater to diverse learner needs.
- Synthesize and Apply Knowledge:
- Reflect on the course content and personal learning experiences.
- Identify areas for professional growth and improvement.
- Develop Action Plans for Implementation
Methodology & assessment
Lectures and Presentations:
Engage participants through informative lectures introducing key concepts, theories, and best practices.
Provide a theoretical foundation for each topic, ensuring a comprehensive understanding.
Hands-On Workshops and Activities:
Facilitate hands-on workshops for practical application of concepts.
Encourage participants to actively participate in language activities, gamified lesson planning, and STEAM project development.
Group Discussions and Collaborative Learning:
Foster a collaborative learning environment through group discussions.
Promote the exchange of ideas and experiences among participants, enhancing peer-to-peer learning.
Materials, digital tools & other learning resources
All the learning materials will be provided by the organisers.
Certification details
Participants will receive Erasmus+ certificates upon successful completion of the course, recognizing their commitment to professional development and international collaboration. Additionally, educators will be guided on how to document their new skills and competencies using Europass, a tool that helps individuals communicate their qualifications in a clear and standardized way across Europe.
Pricing, packages and other information
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Price:400Euro
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Course package content:
The tuition fee, certificates and beverages during the sessions.
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Additional information:Description of the services and activities included in the course package (such as accommodation, meals, transport) or available at extra cost.
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Cancellation & changes:
Cancellation up to 30 days before commencement date: Cancellation Fee €250 per participant
Cancellation 30 days before commencement date or later: No refund.
There is no refund if a participant fails to complete the programme.
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Additional information:The options and conditions for change and cancellation, and the policy in case of unforeseen circumstances (force majeure).
Additional information
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Language:English
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Target audience ISCED:Primary education (ISCED 1)Lower secondary education (ISCED 2)Upper secondary education (ISCED 3)
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Target audience type:TeacherHead Teacher / PrincipalLibrarian
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Learning time:25 hours or more
Upcoming sessions
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