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Third-party on-site course

Game Design for Teaching and Learning

Participants will learn the difference between Game-Based Learning, Gamification, and Game Design. In addition, they will get familiar with Inquiry-Based Learning (IBL), learn to run short game jams, and be introduced to the different steps of game design (Planning, Production, Testing, and Revising).

14.02.2025
Hungary , Budapest
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Description

Student motivation is becoming increasingly challenging in contemporary education. Technology has created an instant gratification culture, where students are accustomed to receiving immediate feedback and rewards. Moreover, students often do not perceive how proposed classroom activities are relevant to their lives and goals, or can connect with their interests. How to approach such an issue, which we may call the challenge of motivation? Game-Based Learning (GBL) and Game Design are powerful tools for engaging students. After all, who doesn’t like playing? By situating learning in playing activities, Game-Based Learning promotes active learning, helps learners acquire important soft skills, and personalizes the learning experience. Would you like to learn more about how to introduce these methodologies in your classroom? The course will teach participants to apply the principles of Game-Based Learning and Game Design in their school setting to improve student motivation and engagement in any curricular subject. Participants will understand the difference between Game-Based Learning, Gamification, and Game Design, and when it is more appropriate to use each methodology. Accordingly, they will learn to use games in the classroom to promote students’ skills and knowledge and on a particular domain or curricular subject. Moreover, participants will discover how to gamify learning with simpler (e.g., quizzes) and more complicated (e.g., escape rooms) quests. In particular, participants will get familiar with Inquiry-Based Learning (IBL), a teaching method where students are encouraged to find their own answers t...read more.

 

Learning objectives

 

The course will help the participants to:  

  • Understand the difference between Game-Based Learning, Game Design, and Gamification;
  • Focus on the aspects of Game-Based Learning closer to their preferences;
  • Use board games with students to develop their soft skills;
  • Run short Game Jams (i.e., game design sessions);
  • Use Inquiry-Based Learning to structure escape rooms/treasure hunts;
  • Promote the acquisition of curricular content through game-based activities;
  • Debrief gaming sessions in the classroom.

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Methodology & assessment

Your choice to learn with us is backed by the experiences of more than 5,000 satisfied schools each year. We maintain excellence with 20,000 annual verified reviews, boasting an average rating above 4.8 out of 5. Our methodology ensures quality through continuous support (our office operates from 8.30 to 23.00 CET), transparent communication (courses are confirmed once the minimum participant number is met), and innovative course design (offering numerous Erasmus courses in Europe's iconic cities).

Certification details

 

Here's how we ensure your achievements are recognized and validated:

 

  • Certificate of Attendance: Upon successful completion of your course, you will receive a Certificate of Attendance in line with Erasmus quality standards.
  • Europass Mobility Certificate: If requested, you can also receive the Europass Mobility Certificate.
  • Seamless Administration: We provide assistance and guidance to our participants throughout every step of the project: from the grant application to the final documents.



To make your participation accessible, our courses are designed to allow you to request 8 days of individual support for your subsistence costs. This includes 6 days for the course and an additional 2 days for travel.



Useful resources:

 



A 60 € late registration fee will be applied if you register less than 8 weeks before the course start date.

 

 

 

 

Pricing, packages and other information

  • Price:
    480
    Euro

Additional information

  • Language:
    English
  • Target audience ISCED:
    Primary education (ISCED 1)
    Lower secondary education (ISCED 2)
    Upper secondary education (ISCED 3)
  • Target audience type:
    Teacher
    Head Teacher / Principal
    Teacher Educator
  • Learning time:
    25 hours or more

Past sessions

  • Starting on 18.12.2023 - Ending on 23.12.2023
    Planned
    in

    Budapest

    , Hungary
  • Starting on 15.01.2024 - Ending on 20.01.2024
    Planned
    in

    Budapest

    , Hungary
  • Starting on 19.02.2024 - Ending on 24.02.2024
    Planned
    in

    Budapest

    , Hungary
  • Starting on 18.03.2024 - Ending on 23.03.2024
    Planned
    in

    Budapest

    , Hungary
  • Starting on 15.04.2024 - Ending on 20.04.2024
    Planned
    in

    Budapest

    , Hungary
  • Starting on 20.05.2024 - Ending on 25.05.2024
    Planned
    in

    Budapest

    , Hungary
  • Starting on 17.06.2024 - Ending on 22.06.2024
    Planned
    in

    Budapest

    , Hungary
  • Starting on 15.07.2024 - Ending on 20.07.2024
    Planned
    in

    Budapest

    , Hungary
  • Starting on 19.08.2024 - Ending on 24.08.2024
    Planned
    in

    Budapest

    , Hungary
  • Starting on 16.09.2024 - Ending on 21.09.2024
    Planned
    in

    Budapest

    , Hungary
  • Starting on 21.10.2024 - Ending on 26.10.2024
    Planned
    in

    Budapest

    , Hungary
  • Starting on 18.11.2024 - Ending on 23.11.2024
    Planned
    in

    Budapest

    , Hungary
  • Starting on 16.12.2024 - Ending on 21.12.2024
    Planned
    in

    Budapest

    , Hungary
  • Starting on 20.01.2025 - Ending on 25.01.2025
    Planned
    in

    Budapest

    , Hungary
  • Starting on 17.02.2025 - Ending on 22.02.2025
    Planned
    in

    Budapest

    , Hungary

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