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European School Education Platform

Projeler

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Projects (17)

Do you want to challenge my students in an ESCAPE GAME and become a digital super hero citizen? Gamification metodology. I'll show you all steps to create the Escape room and the apps that can be used...

Goals The term "Sustainable Development" refers to an approach that aims to meet the needs of future generations while using existing resources to meet our needs. Sustainable resource use involves...

The "Global Harmony" project proposes an educational journey aimed at creating harmony among students, local communities, and the world. Through the exploration of various areas, participants will...

O projeto tem como objetivo levar as crianças, com idades entre os 6 e os 10 anos, a pesquisarem quais as espécies animais ameaçadas, em Portugal e a partilhar esses resultados com crianças da mesma...

Children spend a large part of their time at school, which becomes a key place to foster general well-being, including social, physical and emotional aspects, in inclusive and equitable contexts. In...

n the study, disaster and emergency protection skills specific to earthquake were addressed in line with the needs and capacities of the autism spectrum disorder group. Within the scope of the study...

National Quality Label

With the integration of technology, artificial intelligence and web 2.0 tools into lessons, we will look at how inventions have affected our lives from past to present. We will find solutions to the...

National Quality Label

Our project aims to provide arousal support for learning to children aged 5-11 with intellectual disabilities, children with different types of disabilities, who have mild problems and are waiting for...