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European School Education Platform
PROJE
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Sm(art) robots - H(app)y kids

This project will approach project-based learning. The benefit of the project is to enhance the key competence of all the students of the schools. Utilization of ICT and creation of innovative teaching methods will enhance the interest of all students, especially the weaker ones and also prevent failure in education. Combined with computer programming, it is going to be a powerful tool for development of key competences of all the students. Examples of the activities can be: Tour guide by an educational robot in a museum maquet that children are going to make; Robot saving museum exhibits from a natural disaster; Creating a video (close-ups) based on a “robotic story” whose script will be written by the children. Working together experienced and inexperienced students, students with penchant of positive science with those with penchants on art, students with lower and higher rates, on real life problems, will reinforce their self-confidence and sociability.
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9 members

Bilgi

Üyeler:
9
Membership:
Greece(4), Portugal(3), Slovakia(1), Spain(1)
Age range:
12
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18