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European School Education Platform
This logo is a combination of the eTwinning logo winner and our erasmus project.
PROJECT
Active

Gamified Courses and Happy Atmosphere at School

The project aims to transform the learning experience by incorporating gamification into educational courses, fostering a positive and collaborative atmosphere. Key goals include enhancing student engagement, promoting cross-cultural understanding through international collaboration, and developing skills through interactive challenges. The project also seeks to create a supportive online community, encourage teachers' professinal development, and celebrate achievements, contributing to an overall enriching and enjoyable educational environment for participants. It also aims to disseminate and support the Erasmus+ Project named ‘Gamified courses and happy atmosphere at school", No. 2021-2-AT01-KA210-SCH-000050174.
Created on
13 members

Information

Members:
13
Membership:
Turkey(7), Lithuania(3), Austria(2), Italy(1)
Age range:
14
-
18
Vocational subjects of teaching: