
STEAM – experiential guide through new learning approaches, design thinking and problem solving
Would you like to show your pupils how wind turbines generate electricity? Would you like to explain global warming through attention grabbing experiment they will talk about long after your class ends? We’ll teach you how to bring fun and thought-provoking activities that your students will love.
Description
The world of science may seem like a complicated maze that only a few can walk through easily, unless it is presented through a series of fun, engaging, interactive activities. If students are introduced to the world of STE(A)M (Science, Technology, Engineering & Mathematics) early on, they start looking at the world in a different way. “A” stands for integrating arts into the learning process. The use of visual tools can unleash STEM innovation, while developing communication and collaboration among students.
Students are ready to share their own thoughts and theories on how the world “works”, they explore, develop creativity, and critical thinking skills. Participants will be presented with activities that encourage design based learning as a basis for the development of problem solving skills.
This course is aimed at developing STEAM way of thinking that inspire the child to explore, think logically and debate. We will be developing fine motor skills, and eye-hand coordination. Part
Learning objectives
By the end of the course the participants will:
- Understand the cognitive benefits of incorporating movement in the learning process
- Comprehend the principles and psychological foundations of gamification in education
- Navigate and utilize a variety of online tools and resources for STEM education
- Plan and conduct hands-on experiments that reinforce theoretical STEM concepts
- Apply design-based learning strategies to foster creativity and critical thinking in students
- Facilitate collaborative design projects that address real-world STEM challenges
Methodology & assessment
Pedagogical approaches: innovative, participatory methods such as problem-based learning, collaborative learning, and/or the use of digital tools and platforms for virtual learning environments.
The course involves group work, discussions, workshops, project-based activities, and other interactive methods that encourage active learning and participation.
Assessment Methods: evaluating learners' progress towards achieving the learning outcomes.
Materials, digital tools & other learning resources
While bringing a laptop or tablet is not mandatory, it may be beneficial for participants. All other necessary materials and resources are provided by our teacher training center to support a productive learning experience.
Certification details
To obtain the Certificate of Attendance at the end of the course, participants must attend at least 80 % of the classes.Upon completion of the course Platform21 issues Europass mobility document.
Pricing, packages and other information
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Price:560Euro
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Course package content:
- Costs included and covered by the course package:
We support our participants at every stage of their Erasmus+ journey, from assistance with grant applications to guidance on finalizing documentation. - Certification:
📄 Certificate of Attendance
📄 Europass Mobility Certificate
📄 Learning Agreement
Additional Benefits:- - Comprehensive course materials provided during and after the program for seamless dissemination and ongoing use
- - Refreshing coffee breaks
- - A guided cultural walking tour
Note: Accommod
- Costs included and covered by the course package:
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Additional information:Description of the services and activities included in the course package (such as accommodation, meals, transport) or available at extra cost.
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Cancellation & changes:
Cancellation by the Participant:
Cancellations made within 30 days of the course start date are non-refundable. However, participants may transfer their registration to another individual or apply the paid amount toward another confirmed course date within one year.
Changes by the Participant:
Changes to the selected course date may be requested up to 30 days before the course start date, subject to availability and an administrative fee.
Force Majeure:
In cases of unforeseen circumstances (force ma -
Additional information:The options and conditions for change and cancellation, and the policy in case of unforeseen circumstances (force majeure).
Additional information
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Language:English
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Target audience ISCED:Primary education (ISCED 1)Lower secondary education (ISCED 2)Upper secondary education (ISCED 3)
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Target audience type:TeacherStudent TeacherTeacher Educator
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Learning time:25 hours or more
Upcoming sessions
Past sessions
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