
Game-Based Learning and Gamification in the Classroom
Participants will be introduced to the concept and practice of gamification, with a particular focus on social and educational games that make learning activities more exciting, and therefore, effective. They will also have an opportunity to create a game of their own, having been introduced to some concepts and models of game design.
Description
- This course is available in: Athens, Florence, Prague, Valencia
- --> Read the full course description and tentative schedule <--
Everybody loves to play games: they are engaging, immersive, and fun. Thus, can we make our educational activities just as exciting and rewarding? This is “gamification”, that is, the inclusion of elements of game design in other areas or activities. Research and observation suggest that gamification provides tremendous benefits when used appropriately. Hence, learning about it, and how to integrate them effectively in an educational framework is a powerful asset in the curriculum of any professional in the fields of education and communication. This course will teach you how to make educational activities more effective through the use of gamification. It will cover topics like traditional games, role-playing games (RPGs), tabletop games, LEGO, and digital and video games. There will be a specific focus on social and educational games. It will introduce participants to concepts and models of game design, providing them with the full experience of designing a game (phases of concept, design, prototype, and playtest). As it is a complex activity, it will draw from engineering, informatics, psychology, sociology, history, anthropology, communication science, arts, and more to make teachers feel at ease while creating their first game. The course will have a very hands-on approach, combining elements of the theory, group work, and discussion with experiential phases in which participants will have an opportunity to design their own games and learn from direct experience. As a participant, you will also be introduced to the concept and practice of gamification, and receive easy-to-apply tips to include elements of game design in your professional and daily life.
Learning objectives
Participants in the course will learn to:
- Distinguish between various kinds of games;
- Identify principles and definitions of game design (e.g., reward mechanisms, activity loops, habit creation, fun, immersive experience, emerging and branching storytelling);
- Use games for educational purposes;
- Draw from their personal experience or design entirely new game-based activities;
- Include game elements in their educational work (gamification);
- Exploit games to spread or reinforce values in communities and society.
Methodology & assessment
✨ maintain a minimum average review score of 9/10
👩🏫 engage in professional development initiatives
🔍 pass regular inspections.
Your choice to learn with an official Europass Academy is backed by the experiences of more than 5,000 satisfied schools each year. Choosing Europass Teacher Academy guarantees:
🗸 third-party verification of quality, as all reviews are verified
🗸 live chat support: Monday-Friday | 8:30-22:30 CET
🗸 maximum flexibility (easy changes with minimal restrictions)
🗸 transparent communication (courses are confirmed once the minimum participant number is met)
🗸 the largest variety of teacher training course dates, topics, and cities.
Please be aware that many providers misuse Erasmus logos and names, presenting themselves as official entities. Several copy our texts and layouts, publish fake reviews, list false confirmed dates, and provide misleading pricing. We encourage you to carefully select your course provider to ensure a successful mobility experience.
🌍 Europass Teacher Academy perfectly combines the advantages of a local provider with the reliability of Europe's leading organization for teacher training.
✅ For official verification, visit the teacheracademy.eu website, where associated Academies are listed.
Certification details
Course enrolment will guarantee you:
- Seamless Administration: We provide assistance and guidance to our participants throughout every step of the project: from the grant application to the final documents.
- Post-Course Training: 100€ voucher on 40+ online courses
- 360° experience: from coffee breaks to cultural visits
- Certification support:
- 🗎 Certificate of Attendance
- 🗎 Europass Mobility Certificate
- 🗎 Learning Agreement
To make your participation accessible, our courses are designed to allow you to request 8 days of individual support for your subsistence costs. This includes 6 days for the course and an additional 2 days for travel.
Useful resources:
- FAQ
- Erasmus+: A Step-by-Step Guide
- Erasmus Plus KA1 > How Does it Work?
- The Four Erasmus+ Horizontal Priorities
- Erasmus+ Funding Deadlines
- OID Numbers and Fiscal Data
Useful links:
Contacts and social media:
Please be aware: we update courses only occasionally on the European School Platform, while our website is updated in real time.
Pricing, packages and other information
-
Price:480Euro
Additional information
-
Language:English
-
Target audience ISCED:Primary education (ISCED 1)Lower secondary education (ISCED 2)Upper secondary education (ISCED 3)
-
Target audience type:TeacherHead Teacher / PrincipalTeacher Educator
-
Learning time:25 hours or more
Upcoming sessions
Past sessions
More courses by this organiser

The Ecocentric Approach: Introducing Sustainability in Education

