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European School Education Platform
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Third-party on-site course

Game-based learning and Gamification

Most people play games for “fun”. But, really? And who can define what fun is?

Games can be fun, but they are also much more than that. They have always been used to teach and learn: information, values, norms of behavior. The games we play are in fact very important educational tools: by playing them, future generations learn the skills that will shape their world.

23.02.2024
Poland , Kraków
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Description

Learning about games and how they are made can be a very powerful asset in the curriculum of any professional in the fields of education and communication. Game design is a very complex discipline that draws from engineering, informatics, psychology, sociology, history, anthropology, communication science, arts and and much more. Including game design elements in other areas of activity is a process called “gamification”, and it is now proven that it can have tremendous benefits, making our activities more engaging, rewarding and “fun”.

Learning objectives

Here are the main objectives of the training:

  • to learn about various types of games and their possible uses in education
  • to acquire a working knowledge of principles and definitions of game design – and related topics (to name a few: reward mechanisms, activity loops, habit creation, theories of “fun” and engagement, immersive storytelling)
  • increase awareness and develop solution on how to include game design elements in educational work (“Gamification”)
  • to experience directly a complete process of designing an educational game as a group assignment, following the phases: concept – design – prototype – playtest

Methodology & assessment

The course will follow a very hands-on approach, combining elements of theory,
group work and discussion – and experiential phases in which participants will have
an opportunity to design their own games and learn from direct experience. The
focus will be on social and educational games – plus, it will be fun!
The program will cover topics like: LEGO, traditional games, role playing games
(RPGs), table top games, digital and videogames.

Certification details

European Teachers Academy certificate, Europass certificate upon demand

Pricing, packages and other information

  • Price:
    560
    Euro

Additional information

  • Language:
    English
  • Target audience ISCED:
    Primary education (ISCED 1)
    Lower secondary education (ISCED 2)
    Upper secondary education (ISCED 3)
  • Target audience type:
    Teacher
    Student Teacher
    Teacher Educator
  • Learning time:
    25 hours or more

Past sessions

  • Starting on 18.08.2024 - Ending on 24.08.2024
    Planned
    in

    Kraków

    , Poland
  • Starting on 15.09.2024 - Ending on 21.09.2024
    Planned
    in

    Kraków

    , Poland
  • Starting on 06.10.2024 - Ending on 12.10.2024
    Planned
    in

    Kraków

    , Poland

Provider

You can view this course on the provider's website Go to website

Subjects

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