
Enough Theory, Let’s Play! Fun Games for Developing the Whole Child
Participants will discover a range of games to be implemented in their classroom to enhance their students’ capacities of self-expression and promote their personal development. Through practical activities, they will learn how to boost communication and cooperation, as well as how to teach their pupils to concentrate and self-regulate their behavior.
Description
Playing is sometimes considered an unstructured, purposeless activity reserved for children and teenagers but it actually has an important educational value. In games, participants project themselves in external activities, which can be exploited to make them reflect on themselves and increase their self-awareness. They need to communicate and cooperate with others, which contributes to their emotional and social intelligence. They can express themselves creatively while also respecting shared rules, increasing their capacity to concentrate and self-regulate their behavior. This course will teach you to use games in your class to enhance your students’ capacities of self-expression and promote their personal (i.e., cognitive, emotional, and social) development. It will also help you create a more cohesive group, thus improving the quality of both your pupil’s learning and your experience as a teacher. The course will introduce different kinds of games:
- Uninhibited and cohesive games, aimed to create a sense of trust in others, indispensable for the expression of the child within a community;
- Expressive games, involving storytelling, drama, and role-playing, teaching children to express themselves, and communicate with others;
- Relaxing games, help children to focus on their feelings, and grow emotionally.
As a participant, you will discover new games by actively playing them. Hence, you will come to the course with comfortable clothing, ready to move and use your body! By the end of the course, you will know how to use games in your class to make it a more comfortable environment for the personal and social growth of your pupils, thereby strengthening the ...read more.
Learning objectives
Participants in the course will learn to:
- Design and supervise playing activities;
- Conceive playing as an expressive tool that enhances spontaneous creativity;
- Use games to stimulate your pupils’ capacities of self-expression and self-awareness;
- Resolve conflicts and encourage cooperation in your class;
- Manage and reduce inequalities through play;
- Promote social and intercultural interchange among your pupils.
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Methodology & assessment
Certification details
Here's how we ensure your achievements are recognized and validated:
- Certificate of Attendance: Upon successful completion of your course, you will receive a Certificate of Attendance in line with Erasmus quality standards.
- Europass Mobility Certificate: If requested, you can also receive the Europass Mobility Certificate.
- Seamless Administration: We provide assistance and guidance to our participants throughout every step of the project: from the grant application to the final documents.
To make your participation accessible, our courses are designed to allow you to request 8 days of individual support for your subsistence costs. This includes 6 days for the course and an additional 2 days for travel.
Useful resources:
- Live Chat support: Monday-Friday | 8:30-22:30 CET
- FAQ
- Guides to Erasmus+
- OID Numbers and Fiscal Data
A 60 € late registration fee will be applied if you register less than 8 weeks before the course start date.
Pricing, packages and other information
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Price:480Euro
Additional information
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Language:English
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Target audience ISCED:Early childhood education (ISCED 0)Primary education (ISCED 1)Lower secondary education (ISCED 2)
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Target audience type:TeacherHead Teacher / PrincipalTeacher Educator
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Learning time:25 hours or more
Past sessions
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