
Create your Art project by programming with Scratch. STEAM projects (Barcelona, Spain)
Do you want to learn to code? Use Scratch programming, gamification methodology, interaction with Makey Makey and recycle material, you will create your Art space and experimentation room using code. Discover the music, create interactive stories, video games, apply your creativity and create a different STEAM-transversal project where your students can learn to program, work art and technology
Description
What is Art and Code?
In a programming project, it is essential to read, think and understand what you want to achieve. With this course, we will learn how to program with Scratch, a block programming language that makes it easy to implement in the classroom (ages 8 -13). Using art as a guiding thread, we will learn to program and create music projects, bring pictures to life, experiment with sensors, make small video games, collaborative stories and experimentation room.
Coding for Teachers
When we program we are learning to divide the challenges into small activities, to think about what we want to create and do. But programming is not just a new language. As teachers, we can evaluate if they have integrated the concepts previously worked in the classroom. If our students are able to solve team challenges, listen to the ideas of their peers and communicate their own ideas. We can create cross-cutting projects from all educational areas and use a motivating tool for most students that combines technology and creativity. For this course, we will mainly use Scratch because it is a block language that does not need to write code, free and on-line. And when you learn a programming language, you’re learning the basics of everyone else.
The course Fees includes:
- Free Barcelona walking tour;
- Full program of study sessions;
- Course materials;
- Certificate of attendance;
- Europass;
- Learning Agreement;
- Info Pack about visits, hotels and transport;
Timetable:
Classes during the morning
In the afternoon time to visit the city
Organisation ID (OID): E10232649 - PIC 896750257
Learning objectives
- Understand programming concepts for 3rd -Grade and higher (>8 years)
- Discover and experiment with code
- Code with Scratch and interact with Makey -Makey and sensors
- Know coding app’s and web resources
- Create educational materials
- Learn about different evaluation tools and skills work
- Practice how to integrate art and technology in the class
- Create your STEAM project with code
Methodology & assessment
Assessment:
At the beginning of the training course, the Organizer is going to hand out the initial assessment forms to the participants with the topics that are going to be covered during the course. The participants will fill and return them to the Tutor.
During the course, the participants will do different activities to verify if they understand the content.
And at the end of the course they will respond to a survey, to rate the course. All the feedback provided is going to be thoroughly analyzed by the Tutor.
Certification details
Name of the course.
Name and surname of the participant
Dates
Signature of coordinator
Pricing, packages and other information
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Price:400Euro
Additional information
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Language:English
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Target audience ISCED:Primary education (ISCED 1)Lower secondary education (ISCED 2)
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Target audience type:TeacherHead Teacher / PrincipalICT Coordinator
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Learning time:20-25 hours