
Communication, Digital Literacy & STEM / STEAM
Embark on "Computational Thinking and STEAM Made Easy," a 6-day course in Florence. Discover the fusion of computational thinking and STEAM creativity, designed for educators passionate about fostering a love for learning through immersive, hands-on experiences. Join us for an enriching journey in education, where innovation and inspiration converge.
Description
STEAM education is a teaching model focused on five fundamental subjects: Science, Technology, Engineering, Arts and Mathematics. It started out as just STEM, an acronym that did not yet include the A for Arts, but in a few years, the teachers understood that this discipline should be part of the model, due to the importance of including and crossing creativity and innovation with scientific studies and activities, thus strengthening these areas of study. These five subjects provide students with essential skills for the future of work. Critical and analytical thinking, decision making, problem solving, among other soft skills, are precious tools that STEAM Education promotes through practical exercises that can be an asset in the students' future. These exercises or activities must cross at least two of these disciplines and promote collaboration between students.
In this course you will learn how communication and digital literacy, can be developed implementing STEM/STEAM projects. You will learn how to design a STEM/STEAM project, plan its educational activities, assessment and respective monitorization. It will cover subjects like STEM/STEAM Methodologies, Instructional Design of Constructivist Learning Environments, Project Management and Assessement.
The course will be very practical, combining theory with practice, group work and discussion with hands-on phases in which the participants will have the opportunity to design their own STEM/STEAM project.
Daily Program Link : https://www.picxxi.com/_files/ugd/0c325b_0080b1139a5b40aba8413ad6ba327c83.pdf
Learning objectives
Participants to the course will learn to:
- Contextualize the Pedagogical Design of Learning within the scope of developing Digital Literacy, Social Learning Theories and creating Constructivist Learning Environments.
- Apply “Instructional Design” Methodologies in the Design of Learning STEM/STEAM Projects.
- Know the specifics of Project Management and plan STEM/STEAM Projects according to them.
- Understand the concepts behind the STEM/STEAM Methodology.
- Know Project Management procedures for Monitoring and Follow-up within the scope of STEM/STEAM Projects.
- Understand the evaluation processes in STEM/STEAM Projects.
- Create, collaboratively, a STEM/STEAM Project and respective Monitoring and Evaluation Instruments.
Check out our dedicated page:https://www.picxxi.com/communicationdigitalliteracyesteam
Methodology & assessment
Introduction of the course and the external activities.
Icebreaking activity to introduce the trainer and the participants;
Introduction to STEM/STEAM Education and Methodologies.
DAY 2
Pedagogical Design of Learning in STEM/STEAM Projects:
Contextualization – Digital Literacy and Social Learning Theories;
“Instructional Design” methodologies;
Design of Constructivist Learning Environments.
DAY 3
Project Management Methodology – principles and guidelines;
Design of STEM/STEAM Projects:
Project Structure and Organization.
Sequencing, Flow and Scheduling of Activities and Tasks.
Creation of monitoring and evaluation instruments for projects.
DAY 4
STEM/STEAM Project Management:
Monitoring STEM/STEAM Projects.
Planning of Learning Assessment.
Evaluation of STEM/STEAM Projects.
DAY 5
Creation, in groups, of a STEM/STEAM Project and plan the respective Monitoring and Evaluation Instruments
DAY 6
Course evaluation and awarding of the course Certificate of Attendance.
21st Century Skills – The Values of Art and Culture – Excursion Tour and external cultural activities.
Certification details
Participants receive a 30-hour certificate for attending the course.
Pricing, packages and other information
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Price:480Euro
Additional information
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Language:English
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Target audience ISCED:Primary education (ISCED 1)Lower secondary education (ISCED 2)Upper secondary education (ISCED 3)
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Target audience type:TeacherStudent TeacherTeacher Educator
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Learning time:25 hours or more
Past sessions
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