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Project Overview

Created by Katerina Glezou
Last updated by Iva Naranđa 2 years ago
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2022/2023

 

The main idea of this project is to promote coding, programming and robotics knowledge, skills and attitudes and exchange good educational practices in STEAM education.

 

Learning to code and program a robot through collaborative activities helps students make sense of the rapidly changing world and develop computational thinking and 21st century skills.

We will introduce students to different programming environments (such as Scratch, mBlock) and robotic kits (such as Edison, micro:bit).

During the project students will learn how to code, how sensors and motors work, how to program a robot and develop strategies for solving problems and designing digital artifacts.

Students will work on collaborative tasks with peers from other countries and create their own artifacts. By learning and thinking about the possibilities of technology and the safe use of the Internet students should adopt habits for safe and positive use of technology.

 

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