Iteration (loops)
3rd Experimental Model Kindergarden (Aristotle University) in Thessaloniki, GREECE
Teacher: Eirini Mousiadou
- In February 2023 we worked on loops. We took advantage of the month’s project (food quality) and engaged them more easily. Also from our Chess Group!
- The children worked with loops through three levels: psychomotor, with hands on activities and with graphical representations, as shown in the accompanying material.
- We also took part in a meeting with Moldavia and Greece.
MARINA SERTIĆ, VUGROVEC-KAŠINA PRIMARY SCHOOL, CROATIA
In computer programming, a loop is a sequence of instructions that is continually repeated until a certain condition is reached. Typically, a certain process is done, such as getting an item of data and changing it, and then some condition is checked such as whether a counter has reached a prescribed number.
How do you explain loops to a child?
Just like the name implies, loops are things that repeat. They go round and round and round and round again. Loops don't go on infinitely, though. Instead, they stop when they're told, they reach a particular conclusion, or they repeat a pre-set number of times.
A real life example of a loop could be your music playlist. While you have a song that's available to be played, it will keep going through your song list and stop when there is no more music that can be listened to.
A Thaumatrope or “wonder turner” is an optical illusion based on combining two images with movement - just as with loops - as long as you continue the movement, the images will create an optical illusion.