Projeler
Projects (15)
The purpose of this action is to celebrate and encourage kind and helpful acts during school time and to eliminate bullying. Every day students are taught that treating people with kindness is very...
The project will focus on the role of games in teenage life (gaming online, computer games, board games, gamification etc.) It will include presentations, videos, online meetings with partners.
Stay at home project assumes that students of different ages and from different countries would make a short film in which they would say “stay at home” and would also show how they spend their free...
The Sustainable Development Goals (SDGs) as mentioned in the UN website are" the blueprint to achieve a better and more sustainable future for all. They address the global challenges we face...
Gamification of a virtual tour of Europe, to the scale of the solar system with 360° panoramic photographs. Ludification d'une visite virtuelle de l’Europe, à l’échelle du système solaire avec des...
Projemiz; sağlıklı besin seçimini mevsiminde çıkan besinleri tanıyarak yapılmasının bilincini geliştirmeyi hedeflemektedir. Bu sayede hangi mevsimde hangi besinler yetiştirilir ve yenilmelidir gibi...
It is a good idea to learn or remember world days, special days, people, facts. Our students will be aware of these important days. Our goal can be communication and information before anything else...