
ONLINE TEACHING – GAMIFICATION&GAME BASED LEARNING - upporting teachers to face the new frontiers of the digital transformation
With this course we aim at researching practices and tools helpful for teachers to find their way and also develop a school strategy to face online teaching, after the pandemic, when the further progresses in digitalization will be made in the The course explores the actual tools used to improve teaching and learning exploring also the difference between Gamification and Game Based Learning.
Description
More info here https://associazionejump.it/course/online-teaching-gamification-game-based-learning/
This course responds to the urgent need for structure and strategy in post-pandemic digital teaching. While teachers adapted quickly during COVID-19, many still lack support, tools, and clarity. This training explores the digital transformation of education, the role of gamification vs. game-based learning, and how to evaluate teaching and learning in online environments. Teachers will gain hands-on experience with tools, platforms, and apps, understand digital trends, and share practices with peers. More than just using tech, this course promotes mindful integration of digital tools to foster creativity, active learning, and safer online behavior. The aim is to build a community of well-prepared educators aligned with EU policies and ready to guide digital-native students toward becoming informed, empowered content creators-not passive consumers.
Learning objectives
- Exploring the new era of digital teaching, pro and contra, the changes brought by the digitalization
- Understanding the different terms connected with gamification, gabe-based learning and other definitions used nowadays in teaching
- Learning about different tools, websites, apps existing and their different uses in teaching
- Sharing among colleagues approaches and methods used in teaching developing technologies
- Becoming experts in the use of new technologies and multipliers for other colleagues transferring to students the proper guidelines for the good use of tools, websites, apps for learning without risks
Methodology & assessment
Furthermore, in line with the JUMP Academy method, our courses are based on a strategic balance between formal and non-formal education, indoor and outdoor education and the team takes care of a very important aspect of international mobility which is the intercultural learning which we develop with short excursions and facilitating the interaction with local partners, businesses and citizens of our territory. Each local context has its own economy so it’s always useful, in training programs, to get in contact with concrete examples (experiential learning and real based learning).
We always try to connect our learners to local teachers and students to cooperate in developing innovation and networking for future projects.
Materials, digital tools & other learning resources
JUMP provides, after the completion of the course, all presentations, training materials and any other digital and learning tools used during the training sessions. Furthermore, extra materials are sent if there are updates and new ones researched afterwards.
Certification details
At the end of the training, JUMP delivers a formal certificate of attendance and the team is at disposal to fill the Europass certification document according to the EU model template and other needed documents for reporting of the sending institution.
Our courses are in line with the Erasmus+ Quality standards for courses under Key Action 1 (learning mobility of individuals)
Pricing, packages and other information
-
Course package content:
In the course fee are included: organization, administration, trainers' costs and classes, further training/learning materials, certification, support of the team H24, photo-video reporting.
Extra costs are referred to logistics. JUMP is sending all the precise info when the participants or the Erasmus coordinator ask for information.
-
Additional information:Description of the services and activities included in the course package (such as accommodation, meals, transport) or available at extra cost.
-
Cancellation & changes:
With a proper time in advance is possible to cancel the participation, informing and explaining the motivation.
-
Additional information:The options and conditions for change and cancellation, and the policy in case of unforeseen circumstances (force majeure).
Additional information
-
Language:English
-
Target audience ISCED:Lower secondary education (ISCED 2)Upper secondary education (ISCED 3)Post-secondary non-tertiary education (ISCED 4)
-
Target audience type:TeacherHead Teacher / PrincipalICT Coordinator
-
Learning time:25 hours or more
Upcoming sessions
Past sessions
More courses by this organiser

COACHING&MENTORING. Innovative Techniques For Teachers, Mentors And Educators To Fight Dropout And Motivate All

TEACHING IN A GLOBAL CULTURAL CLASS ENVIRONMENT. The Culturally Responsive Teaching (CRT) Approach
