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European School Education Platform

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Projects (184)

Det här är ett testprojekt speciellt framtaget för deltagare i introduktions- och fördjupningskurser. Här kan du testa på de olika funktionerna i plattformen såsom till exempel att lägga till/ta bort...

The project involves stimulating the study of STEAM subjects and the disciplines of technology and information through the laboratory approach, case study, PBL and Service Learning. Students from each...

The best way to learn something is by doing and experiencing it. The most important education-training materials are the experimental sets in VET. When the curriculum of VET schools are analyzed, it...

En la era digital actual, las tecnologías emergentes están transformando la forma en que enseñamos y aprendemos, ofreciendo oportunidades sin precedentes para fomentar la creatividad en el aula. Este...

In this project we will develop tools for digital education, more specifically didactic materials for VET-education in different fields and "digital learning paths" on a digital platform. Countries...

NEEDS: Now more than ever, there is a growing need to sensitize students of all ages to develop adequate skills to thrive in the new digital humanism and prepare for their future careers. STEM or...

The goal is: - Follow up on the outgoing Erasmus plus projects "International ICT Competitions for Improving the Quality of Secondary Education" (2015-2018) and (2019-2022) through Innovation. -...

This eTwinning project leveraging micro:bits for coding encourages cross-cultural collaboration among students, fostering a dynamic exchange of knowledge about each other's countries. Through hands-on...