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European School Education Platform
LEARNING GAMIFICATION
Third-party on-site course

LEARNING GAMIFICATION

Adapting lessons and activities for joyful and effective learning.

29.03.2024
Next upcoming session:
08.07.2024 - 12.07.2024
Portugal , Algarve , Faro
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Description

Understand how Gamification can trigger joyful and effective learning. Learn how to design games, and plan lessons and activities to enhance student motivation, foster creativity, and critical thinking, and develop social competencies through team cooperation and positive competition. Discover how video games, simulation, augmented reality, and technology-aided outdoor activities can engage students and promote meaningful knowledge and competencies. 
  • Upcoming sessions:
  • 2024-07-08 to 2024-07-12, Faro, University of Algarve, Portugal (Opened)
  • 2025-07-07 to 2025-07-11, Faro, University of Algarve, Portugal (Opened)

Learning objectives

  • Gamification benefits for student engagement and effective learning;
  • Gamification, cognitive process, and motivation;
  • Gamification, critical thinking, and creativity development;
  • Planning and conducting a game-based lesson;
  • Collaboration and positive competitiveness on gamified scholar activities;
  • Digital games and technology-aided learning activities;
  • Selecting games for specific student groups and subjects;
  • Tools for collaboration in educational game-based projects;
  • Game-based simulations augmented reality and 360 videos;
  • Monitoring and assessing student performance on game-based activities.
* The course is held in the English language. English A2 (CEFR) level is recommended, but trainers are experienced in helping students with English language difficulties.

Methodology & assessment

A brief introduction to each of the topics.
Participants share experiences and best practices on each topic in group and plenary sessions.
Participants experiment with the use of games, install, configure, and explore tools and apps;
Participants visit public and private schools, from different levels and observe infrastructures and resources and their usage.
Individually or in groups, participants prepare lessons, using games and apps.

Certification details

Course participants will get a Certificate of participation and a Declaration of Obtained Competencies.Competences acquired will be validated by the course organizers on the Europass mobility. Participants must ask their national agency to issue the Europass.

Pricing, packages and other information

  • Price:
    400
    Euro
  • Package contents:
    Course

Additional information

  • Language:
    English
  • Target audience ISCED:
    Primary education (ISCED 1)
    Lower secondary education (ISCED 2)
    Other
  • Target audience type:
    Teacher
    Pedagogical Adviser
    Other
  • Learning time:
    25 hours or more

Upcoming sessions

  • Starting on 08.07.2024 - Ending on 12.07.2024
    Planned
    in

    Faro

    , Portugal
  • Starting on 07.07.2025 - Ending on 11.07.2025
    Planned
    in

    Faro

    , Portugal

Provider

You can view this course on the provider's website Go to website

Vocational subjects

Key competences

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