
ICT in Education: new ways to learn (GRANADA)
This course targets a wide range of individuals, including: teachers and school personnel from pre-school to primary, secondary, vocational, adult, special needs education and all those who want to improve their digital competences and to learn new ways to learn.
The course will focus on the theoretical exploration and practical use of digital tools as a source for new ways of communicating, coll
Description
The course covers following topics:
- Introduction of participants, outline of the programme, warm ups and icebreakers
- Canva: Creation of interactive presentations, posters, infographics, etc.
- Genially: Creation of interactive and multimedia presentations.
- Kahoot: Creation and use of interactive quizzes and games.
- Edpuzzle: Creation of interactive educational videos.
- Padlet: Creation and use of collaborative virtual walls.
- Scratch: Block-based programming.
- Use of AI in the classroom: ChatGPT and DALL-E 2, Bing and Bing Image Creator, Google Bard, Craiyon.
- Cultural and social programme
- Team Building and networking activities
- City tour
Learning objectives
- Enhanced digital literacy skills: Participants will gain proficiency in using various ICT tools and platforms for educational purposes.
- Increased creativity and innovation: Learners will discover and utilize digital tools to foster creative thinking and innovative approaches to learning.
- Improved collaboration and communication: Participants will learn how to leverage ICT tools to collaborate with peers, teachers, and experts, fostering a collaborative learning environment.
- Engaging and interactive learning experiences: Participants will explore and implement interactive learning strategies, such as gamification and multimedia content, to make learning more engaging and memorable.
- Access to a wealth of educational resources: Participants will learn how to leverage digital resources and online platforms to access a wide range of educational materials, including e-books, videos, and interactive simulations.
- Improved critical thinking and problem-solving skills: Participants will develop critical thinking and problem-solving abilities through the use of ICT tools that encourage analysis, evaluation, and solution generation.
- Cultivation of digital citizenship and responsible use of technology: Learners will understand the importance of digital ethics, online safety, and responsible digital behavior.
Methodology & assessment
Certification details
Every participant will be granted a Certificate of Participation.
Additionally, we can provide the Europass Mobility Certificate upon your request.
Our training modules are meticulously crafted and delivered in accordance with the Quality Standards governing Key Action 1 courses.
We are available to support you with the completion of Learning Agreements and any other necessary paperwork mandated by your organization.
Pricing, packages and other information
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Price:400Euro
Additional information
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Language:English
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Target audience ISCED:Primary education (ISCED 1)Lower secondary education (ISCED 2)Upper secondary education (ISCED 3)
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Target audience type:TeacherHead Teacher / PrincipalPedagogical Adviser
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Learning time:20-25 hours