Project Evaluation Report
Project Evaluation Report: eTwinning Project "AI and I Learn Math"
The eTwinning project "AI and I Learn Math" implemented by Gymnasium Skalas (2024–2025) effectively combined creativity, technology, and interdisciplinary learning to engage students and teachers. Below is a comprehensive evaluation of the activities and outcomes achieved.
Activities Overview
- Scenario Development: The project began with brainstorming the core concept, transforming it into a comprehensive script using AI tools like ChatGPT.
- Multimedia Integration: The script was converted into a comic, animated visuals, and voiceover using tools like HailuoAI and TTSFree. This multimedia approach enriched the storytelling process and encouraged students' creativity.
- Collaborative Tools: Platforms such as Padlet and Canva were utilized to design lesson plans, create titles, and prepare webinars. These tools fostered collaborative skills and introduced students to advanced digital applications.
Highlight Activities
- "Our Book" and "Our Game": Students developed linguistic and analytical skills through storytelling and interactive games like Mathcastel, demonstrating engagement in critical thinking.
- "Our Song": By creating songs, students enhanced their emotional expression and memory retention, a vital aspect of interdisciplinary education.
- AI Activities: Using artificial intelligence for math problem-solving and content creation not only deepened students' understanding of real-life applications but also made them active technology users.
Impact on Students
Students were exposed to a variety of innovative learning methods, from digital storytelling to interactive simulations. They developed critical thinking, creativity, and teamwork while also gaining proficiency in using Web 2.0 and 3.0 tools. The "Logos vs. Antilogos" debate, enriched with AI-assisted arguments, particularly stood out in fostering rhetorical skills and analytical reasoning.
Impact on Teachers
Educators expanded their teaching repertoire by integrating technology into the curriculum, creating a dynamic learning environment. Participation in webinars and interactive platforms enhanced their ability to guide students through complex digital tools.
Conclusion
The "AI and I Learn Math" project successfully achieved its objectives of blending AI, creativity, and education. It demonstrated the transformative power of technology in making learning engaging, collaborative, and practical, setting an excellent example for future eTwinning initiatives.
The work is listed below in descending order:
last but not least... animation
Our Book
Creating a book develops language skills, imagination, and a sense of accomplishment. Students collaborate to produce a shared project, while teachers integrate diverse teaching methods.
Our Game
Using games like "mathcastel" facilitates interactive learning. Students enjoy learning through play, while teachers employ innovative methods that increase student engagement.
Our Song
Creating songs fosters emotional expression and memory. Students and teachers work together creatively, enhancing listening and composition skills.
Our E-Security Works
Engaging with online security cultivates critical digital responsibility skills. Students learn safe online navigation, while teachers promote technological awareness.
Web 2 and Web 3 Tools
Utilizing tools like Padlet encourages collaborative learning. Students develop digital skills, and teachers incorporate advanced technologies into their teaching.
Comics
Creating comics nurtures creativity, imagination, and visual storytelling. It’s an original teaching approach that enhances understanding and participation.
Comic
Lesson plan
Safer Internet Day
Students gain awareness of the importance of online safety, while teachers increase understanding of the challenges of the digital world.
Ημέρα Ασφαλούς Διαδικτύου
Artificial Intelligence (AI) Activities
Using AI to solve problems and create content enhances critical thinking and innovation. Students become active technology users, while teachers broaden their instructional practices.
Lesson Plan and Fun Math Exam Preparation Pictures and Videos with Artificial Intelligence
Pictures and Videos of Solving Real Life Problems with Artificial Intelligence
“Logos” vs “Antilogos”
In this activity, students were divided into teams: “Logos” and “Antilogos.” The “Logos” team argued that Mathematics is a Mental Sport, while the “Antilogos” team argued that Mathematics is a Skill. Each team developed their arguments, which were enriched with the help of AI. Subsequently, each student/speaker prepared their own video/speech, once again utilizing AI. Finally, all the speeches were combined into a single unified video.
This activity develops critical thinking, rhetoric, and teamwork. Students learn to support arguments, while teachers guide the analysis and synthesis of ideas.
eTwinning Project – Γυμνάσιο Σκάλας 2024-2025
Project Logo Preparation
Λήψη αρχείου
Project Webinars and Presentations
Presenting ideas through webinars or interactive tools builds confidence and communication skills. Teachers use innovative platforms to empower learning.
Our Teacher Webinars