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European School Education Platform
Focusing on hard and soft skills to solve the problem.
Third-party on-site course

STEM or STEAM

The difference lies in the way they approach scientific concepts. While STEM focuses on the scientific, technological, engineering or mathematical skills. STEAM focuses both on hard and soft skills to solve problems.

20.05.2024
No upcoming session
Croatia , Jadranska Hrvatska , Trogir
I'm interested

Description

Educational environments should provide students with learning opportunities that integrate a variety of disciplines and skills. Multidisciplinary initiatives in schools should be planned properly, but not focus just on scientific subjects. Teachers sometimes lack the tools to organize their teaching which would enable learners to access content from broader, multidisciplinary perspectives. STEM or STEAM implements multi- disciplinary approach needed to build the creative, innovative problem solvers of tomorrow. This course will offer strategies and content to help teachers set up and grow STEAM program, content enrichment, a STEAM class, and tools. The course will examine the principles of STEAM and its practices, including design thinking, intentional observing, collaborating, persisting, reflecting, and communicating. Participants will share their ideas, work collaboratively on designing learning scenario implementing 5Cs STEAM principles (Communication, Creativity, Critical Thinking, Collaboration, and Character Development.) The participants will be introduced the tool sketchbook pro, interactive STEAM simulations https://phet.colorado.edu/ By integrating the arts into STEM, STEAM-focused curricula incorporate the study of the humanities, language arts, dance, drama, music, visual arts, design, new media and more. You can register for the course on the following link https://docs.google.com/forms/d/e/1FAIpQLScrYguqWLeBqZFhuzawmcR-zZFobGlini5U1TPtR1miMmZUig/viewform

Learning objectives

  • Identify the key features of STEM and STEAM;
  • Define learning objectives that integrate STEM and Art & Design subjects to increase.
  • Student engagement in learning.
  • Connect and relate different subjects through creative STEAM activities, based on real-life and experiences;
  • Build an authentic STEAM lesson;
  • Trust the importance of play, fun, and engagement in learning
  • Incorporate art and design-related skills into the general learning environment and curriculum.
  • Have more chances for cross-disciplinary dialogue, inquiry, and problem-solving

Methodology & assessment

Methods to be used in the course include different kinds of interactive participation in workshops, encouraged to suggest new ideas and exchange good practice examples with colleagues from other countries.
Assessment will be carried out prior to the course by means of analysis of participants’ interests, and designing learning scenarios for the particular class each participant works in.

Certification details

The certificate of attendance issued by the provider contains duration of the course, number of lessons attended, topics covered, skills and competencies obtained, name and reference number of the project, location, name of the expert in charge, signature of the legal representative of the provider and stamp..

If requested - a Europass Mobility Certificate will be issued.

We provide participants with help in completing Learning Agreements, as well as any documents necessary for their organisations.

All our courses are created and conducted in accordance with Quality Standards for courses under Key Action 1

Additional information

  • Language:
    English
  • Target audience ISCED:
    Primary education (ISCED 1)
    Lower secondary education (ISCED 2)
    Upper secondary education (ISCED 3)
  • Target audience type:
    Head Teacher / Principal
    Teacher
  • Learning time:
    25 hours or more

Provider

You can view this course on the provider's website Go to website

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