Projects
Projects (6)
Video in class can be used to raise students' curiosity for the topic we want to introduce or to deepen a subject in a more entertaining way. Video can be a very practical support to illustrate...
STEAM in society and community is a very important thing. Today's children and young people need to be shown all the socially beneficial benefits of helping others, volunteering and developing...
This eTwinning project was established under the leadership of partner schools from Italy, France, Turkey, Poland and Romania. Our project connects different countries with very different cultures and...
Time is changing, the economy is changing and also education is changing. One of the biggest influences on the world which is forcing changes is digitization. Digitization means that we are...
Gamification of a virtual tour of Europe, to the scale of the solar system with 360° panoramic photographs. Ludification d'une visite virtuelle de l’Europe, à l’échelle du système solaire avec des...
Citizenship is the central theme and the purpose of the proposal is to enable the students to play a more entertaining course in transdisciplinarity, in addition to developing other skills...