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European School Education Platform

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Projects (47)

21. Yüzyılın kaçınılmaz gerçeği olan dijital dünyayla birlikte hayatımıza dahil olan teknolojinin bilinçsiz kullanımı, iletişim ve bilgi çağında yaşayan öğrencilerimizi olumsuz etkilemekte...

Fen bilimleri dersi kapsamında olan mevsimler ve iklim konusu içeriğindeki ekinoks tarihleri ve bu tarihlerde oluşan güneşin gelme açısıyla oluşan gölge boylarının değişimini, bu değişimden...

"Positive Classroom Atmosphere in the Light of Justice" project; It is an initiative that aims to strengthen the atmosphere of justice, rights, equality, positivity and positive learning in the...

-Game is children's activity. It has an indispensable place, especially in the children's world, just like the need to receive love. In this context, by blending education and training activities with...

In this project, we will play both physical and technological games throughout the school during breaks. We will spend our breaks having fun and learning.

We will discover with our students what nature wants from us.We will organize events to develop responsibility for protecting nature.

Helping individuals with special needs between the ages of 7-18 to overcome the crisis situation in the healthiest way by rehabilitating them with visual arts

Beware, Be Well (BEW-BEW) is an e-twinning Project, addressing the well-being of pupils, social and emotional competencies, mental health, bullying and violence at school. New information from OECD...