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European School Education Platform

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Projects (469)

The contribution of intelligence games to the cognitive and behavioral development of students will be examined.

The aim of our project is to use technology-based collaborative tools with the existing curriculum and inter-curricular relationships, with activities in which students will be active in monthly...

We are going to make researches on some fossils that are commonly found in our district and make their collection. The students will be a part of the process and have a fossil exhibition. The studets...

İnsan olmanın değerlerle mümkün olduğu gerçeğinden hareketle geleceği emanet edeceğimiz çocuklarımızın değerlerini tanıyan, değerleriyle yaşayan bireyler olma çabasına katkı sağlamak amacıyla...

We plan to carry out the topic of kindness in schools on certain days and weeks. Thus, we aim to expand the scope of our project and plant seeds of goodness in many areas such as the environment...

Projemiz "Dijital Vatandaşlık" üzerine olacak. Dijital dünyada teknolojiyi faydalı kullanmak, dijital okuryazar olmak, çevrimiçi güvenlik, özel ve halka açık bilgileri ayırt edebilmek, siber suçlarla...

With this project, we aimed to find the games that our grandfathers and grandmothers used to play in our region, write them down and ensure their permanence. For this purpose, information will be...

The BULLY THERAPY project is necessary for several important reasons. Firstly, bullying affects students' well-being negatively. Those who experience bullying often feel sad, anxious, and their...