Projects
Projects (18)
-Developing logical thinking, encouraging competitive spirit, developing creativity in students. - Strengthening the link between theory and practice, evaluating some notions studied through practical...
The didactic means is the set of physical, technical, selected and pedagogically adapted tools in the training methods and procedures for the efficient delivery of the tasks designed at the level of...
Children learn to discover Nature and find Fibonacci Numbers in local surroundings. Forming and working as groups they fulfill their goals. Pupils use different ICT skills to actualize their aims. To...
students learn the world. students Learn the world cultural heritage studensts learn museums, palaces, mosques, cathedrals, architectural works.
Bu proje; kullanılmayan, atıl durumda bulunan malzemelerle geri dönüşüm tasarımları elde etme amacını taşımaktadır. ( This project; It aims to obtain recycling designs with unused, idle materials. )
Projemiz atık malzemelerin değerlendirilmesi ile ilgilidir. atık malzemelerden oyuncak, kalemlik saksı, saklama kabı vb. basit ev eşyası yaparak atık malzemelerin kullanımı ve ekonomiye kazandırılması...
The age range of our project is 7-11 years. Within the scope of our project, we aim to develop skills such as reasoning, quick thinking, creativity and being able to use cues by teaching and playing...
The age range of our project is 7-11 years. In the project, we will ensure that the STEAM training approach activities are carried out at school, at home using the creativity of the students and to...