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European School Education Platform

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Projects (185)

The main idea of the project is to stimulate children's interest in the Olympic games and sport. We will use the STEAM learning method and we will look for non-standard, creative, innovative ways...

Savarankiško darbo užduotis projektas yra esminė viso modulio užduotis. AIS nurodyta kaip PROJEKTO ATASKAITA, įtaka galutiniam vertinimui 50 proc. Projekto ataskaita bus rengiama etapais, atliekant...

The project aims to transform the learning experience by incorporating gamification into educational courses, fostering a positive and collaborative atmosphere. Key goals include enhancing student...

Projemiz toplam 4 ay sürecek. Okul öncesi 4-6 yaş dönemindeki öğrencilerimiz proje süresince Sanat, Fen -teknoloji, mühendislik, matematik alanlarında çalışarak Steam etkinliklerini tüm alanlarda...

Projekto tikslas – ieškoti nestandartinių, kūrybiškų, inovatyvių būdų ir integruoti STEAM idėjas į ugdymosi veiklas, supažindinant vaikus su pasauliu. Projekto uždaviniai: 1. Skatinti pažintinių...

Proje, dahilindeki öğrencilerin yaşadığı yörede yetişen birkaç tarım ürününü tanıması, seçtiği sebze ya da meyveyi tohumdan başlayarak mahsul alabilecek seviyeye getirebilene kadar bitkinin gelişim...

Climate change is among the most important global problems of today, as it knows no borders and affects all countries regardless of their level of development. It is scientifically demonstrated that...

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Mobilumo projektą ,,Žinios + patirtis + savitas požiūris = atsakingas mokinys“ inspiravo gimnazijos veiklos įsivertinimo ataskaitose įvardintos silpnybės, mokyklos veiklos kokybės gerinimo ir...