Projects
Projects (18)
By playing traditional or creative games with our students, creating and playing games and accordingly Web 2.0 etc. It is the basic principle of our project to be made with technological tools.
This project is written for using the FCL scenario tool. The project is based on a game-based theoretical framework. The scenario of the project is a movie-like scenario that starts on a research ship...
WHAT are we up to? Transforming the classroom into a friendly and motivating environment for students focusing on inclusion and increasing inclusive activities in STEM subjects using gamification. WHY...
Climate change is one of the big threats human face now and will face in the future. Global warming can also be seen main contributer to this process. Human caused factors are seen main factors. Many...
Nastavak prošlogodišnjeg istoimenog projekta koji je osmišljen kao most između drugih predmeta i matematike. Kreirajući sadržaje koji povezuju matematiku sa drugim prirodnim naukama, učenici će...
We aim to develop students' problem-solving skills by applying renewed educational understandings to our students in our constantly renewed world, and to provide them with problem-solving skills by...
97.5% of the water in the world is in the oceans and inland seas as salt water and 2.5% as fresh water. However, 87% of this fresh water is found in glaciers, soil, atmosphere, groundwater and is...
Öğrenmede hayal gücünün ve duyguları yaşamanın kalıcı ve önemli olduğu bilincinden hareketle öğrencilerin hayal dünyasını ve duygularını harekete geçirecek, belirledikleri temalarla ilgili kendi...