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Projects (20)

Çabuk öğrenmede geleceğin metodu “Akıl ya da Zeka oyunları” dır. Zekâ Oyunları; zihni açan, aklı çalıştıran, öğrenmeyi kolaylaştıran, çabuk öğrenmeyi sağlayan bir eğitim metodudur. Bu metot yıllar...

National Quality Label

We use modern ICT/information and communication tools for educational purposes and we will use 'learning education-evaluation' methods, software tools that go through the learning process integrated...

National Quality Label

21. yüzyılın ilk nesli olarak tanımlanan Z kuşağı teknolojinin yoğun olarak kullanıldığı zamanda doğmuşlar ve internet kuşağı olarak da anılmaktadırlar. Bu kuşağın özellikleri nelerdir, nasıl bir...

National Quality Label

eTwinning Gelişim Atölyesi eTwinning’e yeni başlayan öğretmenlerin portalla tanışmasını, projeler konusunda bilgilendirilmesini, eğitimde kullanılan öğrenme-öğretme yaklaşımlarının ve web2.0...

National Quality Label

Climate change is one of the biggest threats facing our planet. Bad weather conditions that cause both physical and economic damages will become more frequent and the national economies will face the...

National Quality Label

The age range of our project is 7-11 years. Within the scope of our project, we aim to develop skills such as reasoning, quick thinking, creativity and being able to use cues by teaching and playing...

National Quality Label

The age range of our project is 7-11 years. In the project, we will ensure that the STEAM training approach activities are carried out at school, at home using the creativity of the students and to...

National Quality Label

The elementary mathematics lesson requires the concrete-to-abstract education principle as required by the age of students. Today's technological developments provide great opportunities for teachers...

National Quality Label