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Projects (37)

The main idea of the project is to stimulate children's interest in the Olympic games and sport. We will use the STEAM learning method and we will look for non-standard, creative, innovative ways...

Prin intermediul acestui proiect, ne propunem să facem mărul o vedetă STEAM. De aceea vom privi acest fruct din perspectivă transdisciplinară, luând în considerare inovația și digitalizarea în...

STUDENTS DESIGN INTELLIGENCE GAMES SUITABLE FOR THEIR LEVEL WITH WASTE MATERIALS. SUPPORTING HANDS AND MENTAL DEVELOPMENT WITH ORIGAMI. DO NOT USE THE RESFEBE IN ALL LESSONS. DEVELOP DIGITAL SKILLS BY...

Activitățile STEAM – Științe, Tehnologie, Inginerie, Arte, Matematică – ne permit o abordare modernă, transdisciplinară- sala de clasă transformându-se astfel într-un mediu de învățare creativ, unde...

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To arouse curiosity in our students towards STEAM disciplines, to provide students with problem-solving skills as well as to make them believe that a problem can have more than one solution. To gain...

National Quality Label
European Quality Label

Dedicated to the year 2022-International Year of Fundamental Sciences for Sustainable Development. Exchange of experience, scientific pursuit of phenomena in nature, the application of ICT knowledge...

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European Quality Label

Orff Schulwerk” insanın içinde zaten var olan yaratıcı güçleri açığa çıkarmasına ortam hazırlayan, temelinde ritim, hareket ve konuşma olan, insanların içlerinden geldiği gibi müzik yapıp, dans...

National Quality Label
European Quality Label

Projemizin amacı Öğrencilerin Yakın zamanda çevremizde oluşan değişiklikleri gözlemleyerek, olayların sebep ve sonuçları arasında bağlantı kurabilmelerini sağlamaktır. Farklı yöntem ve teknikler...

National Quality Label
European Quality Label