
Immersive technologies for simulation and experimentation in education
This event, organised by the European Commission's digital education hub will look at the practical impact of immersive technologies in education and invite participants to explore what the future could look like.
Event information
Description
Immersive technologies are gaining more impact in formal education. Though progress in pedagogically sound solutions still has a way to go, the advantages are already numerous, for example reducing risks, lowering costs of organisation of training, enriching and individualising the learning process, and increasing learners' motivation and visualisation.
During the session, colleagues with various backgreounds (univeristy, EdTech, private companies, VET centres) will share their experience on this topic and invite you to learn and share yours.
The event will take place in the Knowledge building channel on the MS Teams platform of the European Digital Education Hub.
Informacione shtesë
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Language:English
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Target audience:Teacher, Head Teacher / Principal, Teacher Educator
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Target audience ISCED:Lower secondary education (ISCED 2)Upper secondary education (ISCED 3)Post-secondary non-tertiary education (ISCED 4)