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Young learners around a table engaged with digital educational games
Third-party on-site course

Gamification and GBL: Methodology and AI Tools For The Classroom

Our comprehensive course covers AI and gamification teacher training to help educators face one of the main modern educational challenges: creating dynamic learning environments that grab student’s attention.
The course is suitable for all educators and it will be adapted to their needs and school type (primary, secondary, VET).

12.08.2025
Next upcoming session:
01.09.2025 - 05.09.2025
Ireland , Dublin , Dublin
I'm interested

Description

The outline includes a deep dive into gamification in education and game-based learning (GBL), exploring how these methodologies can be seamlessly integrated with Artificial Intelligence (AI) and essential ICT tools for educational games. Participants will gain practical expertise in designing educational games and implementing gamification techniques to the lesson units, leading to student engagement with gamification strategies. By mastering AI-driven approaches, you will learn to reduce your teacher workload with AI tools through intelligent content creation and adaptive learning design, thus fostering a more personalised and effective learning experience for every student.

Visit the course page on our website to:

  • Find a more detailed course content
  • Register on the course

Contact us via our website or email to:

  • Receive a draft of the daily programme
  • Request specific dates
  • Tailor the course to your organisation's needs, covering the topics you want, in the format that you need

Learning objectives

At the end of the course, teachers will be able to:

  • Apply core theoretical principles in their teaching
  • Identify and integrate effective game mechanics into educational activities to increase student engagement with gamification techniques
  • Use ICT tools for educational games and digital platforms to create interactive learning experiences
  • Use AI tools for gamification and game-based learning to develop lesson content
  • Design comprehensive game-based lesson plans and implement effective classroom gamification systems using AI support
  • Apply prompt engineering for game based lessons to generate detailed content, including rules and assessment rubrics
  • Develop appropriate assessment methods for game-based learning activities

Methodology & assessment

Methodology and specific content are tailored to participants’ profiles, needs and effectiveness.
The course combines theoretical sessions with experiential training focused on participatory and peer learning methods, where participants will practise their skills in group settings.
Participants will be provided with practical activities and opportunities to exchange best practices with learners from across Europe.
Assessment of performance will be through a participant-completed portfolio of work.

Materials, digital tools & other learning resources

Participants will be provided with digital resources that can be used and adapted once they return back to their countries.

Certification details

The final course certification for successful completion is a college-issued “Course Certificate of Completion”, for each module studied.

In addition, where applicable, participants will receive relevant EuroPass certificates.

Pricing, packages and other information

  • Price:
    480
    Euro
  • Course package content:

    The course fee (€480 per person) refers to the course only. 

    We provide accommodation, meals, transport and cultural activities tailored to the participant's interests and needs at an extra cost. Contact us via our website or email.

  • Additional information:
    Description of the services and activities included in the course package (such as accommodation, meals, transport) or available at extra cost.
  • Cancellation & changes:

    All cancellations must be requested via email only.

    For cancellations made more than 4 weeks before the start of the course, HESL will refund the full amount minus 30% of the total.

    For cancellations made less than 15 days before the start of the course, HESL reserves the right to retain the full cost of course and accommodation (if required).

    There are no refunds once the course has begun.

    Check our full Terms and Conditions on our website.

  • Additional information:
    The options and conditions for change and cancellation, and the policy in case of unforeseen circumstances (force majeure).

Informacione shtesë

  • Language:
    English
  • Target audience ISCED:
    Primary education (ISCED 1)
    Lower secondary education (ISCED 2)
    Upper secondary education (ISCED 3)
  • Target audience type:
    Teacher
    Pedagogical Adviser
    Teacher Educator
  • Learning time:
    25 hours or more

Upcoming sessions

  • Starting on 01.09.2025 - Ending on 05.09.2025
    Planned
    in

    Dublin

    , Ireland
  • Starting on 06.10.2025 - Ending on 10.10.2025
    Planned
    in

    Dublin

    , Ireland
  • Starting on 03.11.2025 - Ending on 07.11.2025
    Planned
    in

    Dublin

    , Ireland
  • Starting on 01.12.2025 - Ending on 05.12.2025
    Planned
    in

    Dublin

    , Ireland
  • Starting on 05.01.2026 - Ending on 09.01.2026
    Planned
    in

    Dublin

    , Ireland
  • Starting on 02.02.2026 - Ending on 06.02.2026
    Planned
    in

    Dublin

    , Ireland
  • Starting on 02.03.2026 - Ending on 06.03.2026
    Planned
    in

    Dublin

    , Ireland

Provider

You can view this course on the provider's website Go to website

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