"Challenge storming"
International WAKELET COLLECTION:
OBJECTIVES:
- Help define the Gothic style: definitions, history....
- Create a curation and then a collection of gothic style work of arts, places, ... (written, visual, audio...)
- Be ready to recognize this style during the mobility and use it again in our final performance.
- Share photos of the mobility in the "Discussion" as regards gothic places and work of art.
ACTIVITY:
1. HERE IS: a curation definition + a Wakelet tutorial: https://school-education.ec.europa.eu/en/etwinning/projects/stars-creativity-2/twinspace/pages/digital-tutorials
2. Click on the link to the collection and add photos, information, films about GHOTIC STYLE and its characteristic elements.
https://wakelet.com/i/invite?code=rqthdw1q
EXPLANATION of our creativity process for this mobility:
"Challenge storming"
WARM UP: team building: 5 to 7 people.
- Diversity of skills.
- Accepted standardised power relationships.
- Shared core values
How to do it: Challenge Storming method
1. Address a shared problem. Identify what is expected and possible obstacles.
2. Clear your head of unconscious paradigms.
3. Make a comprehensive inventory of solutions that exist around the world.
4. Formalise and prioritise shared evaluation and selection criteria. (See project priorities)
5. Encourage motivation by transforming the problem into a shared challenge in order to generate "creative tension" with a level of difficulty accepted by all.
6. Imagine the competitors' solutions.
7. Find at least three good alternative competitive solutions.
8. Choose the best idea as a team: shared solution. (Use a sorting grid according to the criteria and priorities of the project)
9. Prototype.
10. Set up a creative delegation.
A critical look :
- More precise definition of the theme.
- Brainwashing
- Consequent documentary research.
- Prior definition of selection criteria
- Collaboration
- Quantification of expected results
- Quota of alternative solutions
- Collective choice of the best solution and use of iterations
- Prototyping
- Implementation of the idea and taking responsibility for its success by at least one of the participants who becomes the project leader.