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European School Education Platform

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Projects (1616)

The main working space is padlet.com, where pupils will create Avatars and describe themselves. As the second activity is planned to use AI, create Easter postcards and exchange them among pupils on...

V projekte každý z účastníkov predstavy svoje mesto. Napíše kultúrne a historické pamiatky. Čo je zaujímavé v meste, čo by odporúčal vidieť turistom a prečo.

With this project, it is expected that students develop computational thinking using the Scratch platform to create isometries from photographs collected in the city where they come from.

In our project, we aim to improve and support our students' well-being in mathematics lessons. We identified 4 key themes for well-being. These are sleep, nutrition, sports and cognitive flexibility...

Connecting symmetry in Math with everyday objects. Making mandalas, friendship bracelets, presenting famous symmetrical buildings of our country.

The main idea of the project is the connection between the real life and information technology. The intention of the project is to enrich the educational process through interesting enjoyable and...

The goal of the project will be to create a virtual gallery of art works by children with special educational needs and healthy children of preschool age. By publishing the exhibition, we want to show...

Međunarodni dan biološke raznolikosti-ovim projektom želimo predstaviti zaštićene endemske vrste država sudionika u projektu. Izradom digitalnih edukativnih materijala želimo upoznati učenike s...