Projects
Projects (17)
Mind and Intelligence games are based on the principle of "Learning while having fun" opening the minds and facilitating learning. We want our students to develop their logical thinking, reasoning...
Within the scope of our project, whose target audience is students between the ages of 10-16, innovative and creative activities that increase the impact of digitally supported environments on...
"Let's Rebuild the World with Joining Hands" Project is a unique project with its unique content, created entirely on the basis of volunteerism. Climate change is one of the most important global...
Okulöncesi çağda yaşananlar daha kalıcıdır ve hayata bakış açımızı belirler. Çocukların giderek ekrana bağlanması ise maalesef günümüzün en büyük problemlerindendir. Dijital hayata hapsolduğumuz bu...
STEM education has many benefits for children. Especially at this age, the creativity level of children is extremely high; detected by many studies. STEM education is one of the important approaches...
21. yy. becerilerini çocuklara kazandırmak amacıyla sınıflarda her ay bir atölye oluşturup,atölyeler ile haftalık etkinlikler düzenlenecektir.Etkinliklere proje ortakları ile birlikte karar vererek...
Doğal materyallerin gerçek özelliklerini hayal süzgecinden geçirerek farklı açılardan görmeleri ve yetenekleri doğrultusunda sanatsal bakış açıları ile yorumlamaları sağlanacaktır. It will be ensured...
Mind and Intelligence games are based on the principle of "Learning while having fun" opening the minds and facilitating learning. We want our students to develop their logical thinking, reasoning...