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European School Education Platform
PROJECT
Active

The Game is My Life

Children learn many behaviors and information that shape their lives through play. Play is the most effective tool for the child to discover himself and develop his cognitive, social, emotional and physical skills. At the same time, the child, who socializes with her friends and environment by the help of the game, learns to cooperate, help and share. The child who plays a game is happy, and the happy child is also highly motivated. The child's personality is shaped by play; develop skills and abilities. The target age group of our project is primary school students between the ages of 7 and 12. By using the motivating power of the game in education and taking advantage of the effect of the game on the child in the lessons, we want to improve the academic skills as well as the social, emotional and physical skills with different types of games for our students. In addition, we plan to make the lessons more fun and increase student participation at the maximum level with the games we will create with web2 tools.
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1 members

Information

Members:
1
Membership:
Greece(1)
Age range:
7
-
12