Projects
Projects (10)
Çabuk öğrenmede geleceğin metodu “Akıl ya da Zeka oyunları” dır. Zekâ Oyunları; zihni açan, aklı çalıştıran, öğrenmeyi kolaylaştıran, çabuk öğrenmeyi sağlayan bir eğitim metodudur. Bu metot yıllar...
21. yüzyılın ilk nesli olarak tanımlanan Z kuşağı teknolojinin yoğun olarak kullanıldığı zamanda doğmuşlar ve internet kuşağı olarak da anılmaktadırlar. Bu kuşağın özellikleri nelerdir, nasıl bir...
This project focuses on the Sustainable Development Goals (SDG) and the United Nations’ Convention on the Rights of the Child (CRC). Small changes can make a difference. It is necessary to raise the...
The age range of our project is 7-11 years. Within the scope of our project, we aim to develop skills such as reasoning, quick thinking, creativity and being able to use cues by teaching and playing...
The age range of our project is 7-11 years. In the project, we will ensure that the STEAM training approach activities are carried out at school, at home using the creativity of the students and to...
Our school is located in a neighborhood where families with low socio-economic status reside. The number of the students who have completed primary school education in the combined classes and who...
PL Projekt będzie polegał na: - zamieszczaniu na blogu instrukcji gier i zabaw matematycznych, które wykorzystujemy w pracy z dziećmi oraz galerii zdjęć z lekcji z wykorzystaniem wyżej wymienionych...
The project will consist of: - posting descriptions of activities related to introducing programming and creating photo galleries from lessons, - using (checking) in own work selected activities...